I completed my second Unreal level, this time using the UT3 editor instead of the UDK editor. It’s a rooftops level, a bit of an homage to the old Duke Nukem levels I used to make. In the end I learned a few important lessons while making this level about what to decide on before starting the level, and what can be decided on the fly. There are definitely some things I’d change if I were remaking the level now. But live and learn! Pix and walkthrough video included:
And the video:
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