So I finished the first module of the training videos. It teaches you the basics of creating a level without too many specifics, so here’s some screenshots of my final test area. Essentially it’s 2 rooms, a short hallway connection them, some static meshes and lighting!
I’m pretty proud considering a week ago I didn’t know how to do a thing. These videos are super helpful, and I think I have a knack for this kind of thing. I’m starting to get excited about the idea of some day making the jump from QA to Level Design. I love QA, I love Level Design, so more options is a good thing!
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