Showing posts with label Convo. Show all posts
Showing posts with label Convo. Show all posts

Friday, February 26, 2010

Designing Dystopia

The preceding video is a speech given at the DICE 2010 design conference.  It is a talk about game design, social interaction, psychology and advertising.  It shows the far-reach design can have in society.  And as I watched it, to be honest, I couldn’t help but wonder if that was a good thing…  I love game design, and design in general.  Photography, video editing, level editing, web design, etc…  All forms of design I’ve had fun with.  Design is the very career I pursue.  That being said, after watching the video above, this is an email on the subject which I sent to my cousin, the one who showed it to me.

Dale Furutani - February 26 at 12:34am

I watched that speech on Kotaku. It touched on a few things I've actually debated with Reid before. I told him about how Achievements were such a success because they turned your gaming as a whole into an augmented reality. Your gaming life was one giant MMO and playing GAME X was just a specific quest. It taps into the same things.

That being said, that speech REALLY depressed me. I hope it never gets to that point. He starts off by talking about how we're getting more and more disconnected from reality, and that hopefully we can eventually use technology to reach back to it. But then he talks about a global points system and technology that monitors our every move. The future he described terrifies and disgusts me. It's the point when we as a species become consumers.

The conclusion of his speech offset me the most though. He says with a record of everything we do, with our grandchildren able to see every book we read, and where we spent our days, we'll be motivated to be better people. How is that any different than saying the government has placed cameras in every house and the only people who have anything to worry about are the ones breaking the law?

The future he described was the furthest thing from authenticity I can imagine. I do like the concept of games breaking through to reality. I like comparing my scores to my real friends and I'm clearly an achievement whore. But I also recognize that as a bit of a psychological flaw on my part, and I recognize it's being exploited. Kinda like the way a WoW player may tell you he loves it, even though he's pale, malnourished and has no real friends.

The very definition of an illusion is to distort your senses into thinking something unreal is reality. I really hope that future never comes, but designers and advertisers everywhere are getting wise to the back-doors to our brains that leave us completely vulnerable to such exploitation.

I don't want to see our society become a culture of OCD, counting every brush of our teeth, every gallon of gas saved, every Dr. Pepper drank and every advertisement read. The idea, to me, is the complete opposite of authenticity, and reflects the dark side of design.

My cousin replied in agreement.  His response makes me want to elaborate a bit further.  I suppose the future is coming one way or another, and as someone who hopes to get into the design field I guess I better get used to the idea of exploiting the psychology of our current society with the drip-feed, carrot on a stick approach.

I still can’t help but feel a sense of sadness.  The psychological markers left within us from our times surviving in nature now have us comfortably consuming our shrink-wrapped unreality.

I suppose I can only hope for, and maybe help design the backswing of the pendulum, to return to something more authentic.  Humanity tends to work that way, find something new, and love it until we hate it.  I must assume someday the consumer will get tired of having their OCD appeased and long for something more lasting than the next drip.

Either way, this trend in design and advertising is something to watch and be aware of.

Monday, February 15, 2010

Olympics

Chad says:
 god
watching figure skating olypics on tv
every single chick is hot
and wearing short tight skirts
and jumping around
it's awesome
unfortunatly the guys are wearing the same outfits

Friday, October 16, 2009

Awww

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Tuesday, October 13, 2009

Gamer Weather

Reid says:
it's looking very uncharted out today
with a slight chance of brutal legend

Dale says:
unfortunately hurricane Broke-ass has made it as far in-land as Edmonton…

Monday, September 14, 2009

Classic Dave

Furutani, Dale says:
  James is gunna come too

  good dude
Berkes, Dave says:
  who's "james"?

Furutani, Dale says:
  Dang, asian dude, lol
  he's Reid's friend that was starting
  he pretty much is an Asian Reid, lol

Berkes, Dave says:
  well then that's two strikes against him.

Burn.

Saturday, September 5, 2009

Tycho Loves Dragon Age

For the Penny Arcade readers out there, this article, stolen from the Bioware Blog, is an interview with ‘Tycho’.

Even with his crazy PAX schedule looming we managed to spend time with Penny-Arcade’s Tycho to get his first impressions on our latest game Dragon Age: Origins. We are still swooning from the timbre of his voice and perfect diction.

 

[BW] What attracted you to working with BioWare on Dragon Age: Origins?

[Tycho] I felt certain that, as part of my work on the project, I would be
given a playable copy!

 

[BW] And what did you think of the Dragon Age setting?

[Tycho] I have to admit that I read The Stolen Throne in advance of playing
it, so between that and the official site I had a pretty strong
primer. The world-building is much stronger than you’d guess from the
existing videos – the Chantry in particular, but also the relationship
between the Templars, the Circle of Magi, and the unauthorized gutter
magic of the wilderfolk. For lore nerds, the game’s Tome of Knowledge
is something you can easily get lost in.

 

[BW] BioWare has called this a “spiritual successor” to its previous fantasy titles. Do you think Dragon Age lives up to that heritage?

[Tycho] It was clearly designed to evoke that heritage, so if you’re already
weak to those kinds of attacks I’d say you’re in pretty big trouble.

 

[BW] Who is your favorite party NPC?

[Tycho] I like Sten, for a lot of reasons. He has many virtues, but his
chatter with Morrigan is priceless.

 

[BW] Do either of you have a favorite origin story?

[Tycho] Not especially, other than to say that playing more than one before
you settle in is a good idea, because they’re not completely inert,
story-wise. I saw people in his origin that popped up in my main
campaign, for example.

 

[BW] What class did you choose?

[Tycho] I went with a Human Noble Rogue for my “main,” if that terminology
even means anything in a single player game. I’d read the book, and I
figured Rogue would be my path to Bard. I was not wrong!

 

[BW] Can you give us a favorite moment that doesn’t spoil too much?

[Tycho] Killing my dad was kind of a jerk move, guys. :(

Don’t worry, that last part isn’t as big a spoiler as it sounds.  It’s one of the many origins, and occurs in the first few hours (hence it being an origin).

Thursday, September 3, 2009

Touchée, James. Touchée.

Furutani, Dale says:
I'm so pumped for Aion
you should get it!

Dang, James says:
yea i need to make a semi-gaming PC
probably near the end of this month

Furutani, Dale says:
it's really scalable, I bet it'd run on whatever you have now
though you would be missing out on the gorgeousness

Dang, James says:
i am not going to play a beautiful game and not get it looking good. it's like playing CoD4 wii version.

Wednesday, August 5, 2009

Time Capsule

Was looking through old texts the other day and found this mass text I sent out before leaving Winnipeg.

Weird.  I didn’t know anyone in Edmonton yet, had no idea what working at Bioware would be like, or that I’d become so ambitious about it as a career.  The city was a distant memory from the time I went with my family when I was 11, and I had no idea the life that lay ahead of me.

It also makes me miss the life I had in Winnipeg.  That life is over, even if I went back everyone’s drifted apart, doing their own things.  But I had some good times in Winnipeg, and haven’t thought about them in a while.  Right now the plan is for my next visit to be in October/November.  By then I’ll know if I have full time or have to take the mandatory 3 months off.

Sunday, May 24, 2009

Not In Winnipeg Anymore

I just said “You got it, Park Pontiac!” and no one knew what the hell I was talking about…

Saturday, April 11, 2009

Easter

4-11-2009 1-19-39 AM

Tuesday, February 17, 2009

Lunch Plans

After deciding to go to Boston Pizza (where Bioware gets a discount!) for lunch:

DaleHey Nathan, wanna split a pizza?

NathanYa sure!

DaleMeat Lovers?

NathanNoooooooooooo...

Thursday, January 8, 2009

Communism & Capitalism

On the ride home from West Edmonton Mall:

Dale:  I’m pretty sure that cute girl in Le Chateau was checking me out.

Brett:  She was, but she’s a communist.

Dale:  What??

Brett:  She had a sickle belt buckle.

Dale:  Damn, that sucks.  Capitalists only for this boy.

Brett:  Communists like to share.  She’d be up for a threesome.

Dale:  And like a true capitalist, more for me!  We both get what we want!